9 September 1995 This is version 1.11 of Fly8, a flight simulator which I wrote. It can be freely distributed in the spirit of the GNU copyleft. It includes the full sources. It is available for FTP from csc.canberra.edu.au [137.92.1.1] /pub/ise/eyal/fly8/released What's new in 1.11: ------------------- This is mainly a consolidation of fixes. The only added feature is the support for the Colorado Gameport (Workstation) for the unix version. The files are: -------------- Each binary package is complete and needs no other files. [Some binaries may be missing... use the sources please] fly8.txt This file fly81111.zip sources: all platfroms fly81112.zip sources: special msdos support. fly81115.zip msdos/msc: objs for the asm modules. fly81116.zip msdos/bcc: objs for the asm modules. fly8111d.zip binaries: msdos (visualC) fly8111j.zip binaries: msdos (djgpp) fly8111w.zip binaries: mswin3 fly8111g.zip binaries: mswin3 (WinG) fly8111l.tgz binaries: Linux (X11 and svgalib) fly8111s.tgz binaries: Sun Sparc/X11 Linux ===== The Linux version expects a joystick driver (if you want to use the joystick). A driver is provided in the UNIX/js directory of the source release. It is a loadable module so there is no point is releasing it in binary form. msdos ===== The msdos port needs at least a 386!. It works with microsoft (qc, c7, vc1 (c8)), Borland (c2, c3, c4) and DJgpp. After unpacking the binaries the game should be playable. However, you should review the contents of the fly.ini file and adjust it for your environment. For example, the msdos defaults to run at 640x350 (which is bad and slow) and you will want to switch to something like 800x600 or 1024x768 (or better if you got the memory) using the 'grfast' driver. You may also wish to change the pointing device to joystick or mouse (depending on what is available on your platform). The msdos port includes a modified graphics driver which may not work on all machines. I will try and help but, real problems can only be solved by someone with access to your type of video system. A new program, the 'univbe' driver has been out for a while and it provides support for most video cards. However, it is shareware, so I cannot bundle it with my free game. Simply use the 'dvgrfast:VESA' mode to access it. msdos/DJgpp =========== There are two internal graphics drivers, grdj and grasm. The first one uses the standard graphics library that comes with DJgpp. The second is my own asm level rewrite which is faster and supports double buffering. You need an ET4000 card or a VESA VBE compatible driver to use grasm. Have a look at the readme and at fly.ini. Regards Eyal Lebedinsky (eyal@ise.canberra.edu.au)